Minor Facelift

I’ve been spending (far too much) time today searching for different icons for the nine categories we currently have. Some of them are more obvious than others, but the explanations are as follows:

Family: Mario and Luigi are brothers, of course.

Freya: Aril, sister to Link, and a young girl, like Freya.

Friends: Nintendogs And Friends is the official title to this DS game.

Game Animal: Donkey Kong is an animal, and he appears in a game or two.

Jo: Peach is a princess, too.

Jon: Which other character could I possibly take.

Links: Hehe, my favourite. It’s Link, from the Zelda series.

Site: From Pikmin, and only here because the former site icon was a beacon, and looks similar.

The Word: Goombella, from Paper Mario, is always ready with information.

Birthday Greetings, Mr Bushnell

On this day in 1972 Nolan Bushnell started a company that aided and abetted the beginnings of video games. Today Atari is thirty-four year of age.

I remember, at the age of thirteen, coveting a friend’s VCS (or 2600, as it is also known), after seeing and playing both Space Invaders and Defender (Defender is still one of my all-time favourite games). I’m reasonably sure he showed me his semi-inflated willy, too, which shows just how much he must have enjoyed the console.

A few years later, I kind of fell in love with another friend’s Atari 400, in particular the game Qix (pronounced kiks). I found out years later that this saxaphone-playing friend was gay. I didn’t admit this desire (for Atari), not even to myself, since I had a Commodore 64. Anyone who knows about computers understands the bitter rivalry that ensued between the fanboys of these two companies, so my faithfulness to Commodore kept me from showing any emotions I might have had for my friend’s computer.

Despite having never owned an Atari, until my retro-phase a few years ago, where I bought some ten or fifteen consoles on ebay, my love for them is true. They were are company that succeeded in spite of themselves. There are many, many books and articles that show Atari as being radical and incompetent, yet they still managed to become the fastest growing company in the world up to (and beyond) that time. So it is with fondness that I say “Happy Birthday, Atari, even though you are a shadow of what you once were!)

N.B. Despite having two Atari friends who exhibited homosexual tendancies, it would be wrong of me to suggest there is any correlation.

Music For The Masses (Except Me)


I have always been under the impression that signing up to endure newsletters (in particular, music-related folderol) being sent to me would give me a certain edge when it came to being in the know about events and concerts; it appears I am woefully naïve.

Play! is a symphonic reconstruction of videogame music (stop smirking at the back) that has been touring America with some succuess. This prosperity (or, perhaps, lack of funds) led to a Play! newsletter’s proclamation a month or so ago that they were to come to Stockholm in the middle of June.
Receiving said newsletter, I immediately clicked on the enclosed link, sure in the knowledge that I was among the first to be privvy to this tantalising tidbit (illiteration is the lowest form of script, you know). Frantically clicking further with palms sweating, I was confronted by a Swedish booking agency that brazenly apprised me that the concert was sold out.

Psychologists are right: first comes denial, followed by anger; paridoxically, psychologist are wrong: anger is followed by acrimony.

I am seldom remiss in checking my mail. I am quite certain I read the newsletter either when it arrived in my inbox, or when I turned my computer on first thing in the morning (being early, since I am on paternity leave).

So I am baffled by the whole event. I can only gain consolation knowing that it was a crap concert: there was only a fifteen minute standing ovation.

Midsummer Madness

A phallic symbol or just a cock and two balls?

Today is the day that Swedes living in the city instinctively flock in hordes to the countryside, eat lots of food, drink schnaps, drink wine, drink beer, dance around a phallic symbol pretending to be (amongst other things) frogs, drink a bit more and fall over in amusing ways that only alcohol can be the cause of: it’s the day before Midsummers Day.

This is the first year we haven’t been up in the north during this time, choosing the alternative that is Stockholm. We went to celebrate in Södermalm, an island just south of the city centre, and were taken aback by how few people there were. It was like 28 Days Later or such other zombie films, where the main character wakes up, realises there’s no milk in the fridge and trots off to the cornershop where he (it is always a he) gets an eerie feeling that all is not as it’s supposed to be.

We did have milk on this occassion (lots, as it happens), which is where the similarites differ; we also failed to encounter any kind of undead intent on ripping us apart and eating our brains (another difference between the fantasy world of the denizens of evil and our more life-celebrating outing, which I’m rather gald about).

So, walking through town to our destination, Vitabergsparken, was an interesting experience, likened (forget the zombie analogy) to an early Sunday morning. It was only when we arrived at the park that we felt like city-slickers again; music, refreshments, frog-imitating families were all in place. I didn’t dance, not knowing the lyrics or actions, but Jo and Freya hopped a bit.

It was the least stressful inner-city excursion I’ve had the pleasure to be a part of, and one I’d gladly consider doing again.

Thirty Crowns For Mobile Games? Must Be Rubbish

Playing games on mobile phones has never really appealed to me. This lack of interest stems from two major niggles: screen size/resolution, and an uncomfortable control system.

While the latter has yet to be rectified, technology has allowed for impressively clear graphics on Jo’s and my current phone. And so, when Jo recently expressed an interest in downloading a game or two (two being my interpretation), I was only too glad to have a valid reason to challenge my prejudice.

Jo’s phone, the W900i

For Jo I found a conversion of one of the first, and best, puzzlers on the PSP: Lumines

A game reminiscent of Tetris, with loads of other new ideas thrown in, Lumines comes from the man behind the brilliant PS2 release, Rez. With this in mind, I knew it would offer an enjoyable game experience, as long as the conversion was decent.

So far, with the exception of the lack of decent (and interactive) music that the original offers, I’m impressed with the gameplay (though it’s still fiddly) and, in particular, the clarity and sharpness of the graphics. 1-0, then, to Mobile Phones vs Grouchy Jon.

And mine, the W800i

Next, for me, because I knew I’d easily get frustrated with a game that requires microcosmic manual dexterity, I chose Chess Master.

Now, I consider myself to be okay at chess. I have a good opening play, but start to show ineptitude when the game opens up, and then fuffle about thereafter with varying degrees of failiure; however, I’d still rate myself as average (bare this in mind).

To bring myself into the game, I first chose “Monkey” level (pfft!), the easiest, and won convincingly (Who’s your daddy?). Next up, “Child” (snigger), and…I’m being beaten like a schoolboy mischief in the 1920s.

There are eleven difficulty levels to choose from, and I’m being soundly rogered by an opponent that is two levels easier than “Beginner”. This is clearly a case of mistaken identity; I just said I was average, which to me means at least the equivalent of beginner. I am a shadow of the person I thought I was, and the only explanation I can find (ooh, a Carpenters song floats into my head) is that I simply do not have the time and concentration available to beat such a simple opponent.

Actually, that is a fair enough comment. I do rush through my game, because of either family or (currently) football interuptions, so I will give this a thumbs-up, though perhaps chess is not the best game to be testing the capabilities of today’s mobiles.

Footnote: I actually gained a stalemate in a “Child” match last night. And I should have won, had I not stupidly forced a draw.